As any prominent honors show draws close, you'll find a clamor to include of new categories to honor overlooked contributions and satisfy the hearts of followers who have specialized interests.
A fellow writer made the case advocating for terror-themed awards. That would be fantastic. Equally deserving are tabletop games, representing a dedicated supporter's campaign. However, I must insist for pushing forward because like all dedicated enthusiasts, I possess a compelling case supporting my request remains most pressing above others. Here's the proposal: There should be a category for puzzle games.
Organizing Gaming Categories
Classifying creative works isn't exact; it’s very subjective, and typically start arguments and end in fuzzy definitions. This explains why cinema institutions don’t do it. Yet it remains a necessary evil within the realm of gaming, that demonstrate such variety they hardly constitute one unified medium.
To recognize the complete range of gaming accomplishments to gain proper attention, while allowing diverse titles to compete fairly, genre categories are essential.
Current Gaming Award Categories
Prominent interactive entertainment events presently include classifications covering Action, Adventure-action titles, RPG experiences, Combat games, Simulation and strategy titles, plus athletic and racing experiences. Between them, these classifications actually cover numerous genres, and you can find room accommodating various experiences.
This doesn't apply to brain-teasing titles. There’s simply nowhere to put them. Consider three of this year’s best games, showing diverse approaches: building puzzles from a specific release, intense tile-matching in a different title, engaging interpersonal challenges of a third title. Which classification works among existing types? Unfortunately, nowhere.
Recognition Challenges
Many instances occur outstanding logic titles released every year that have no home at major award shows, if they accidentally match classification types such as Handheld titles, Virtual reality experiences, or the extremely competitive Indie races.
- One classic puzzle game received no recognition for anything during that awards season
- Another creative title received no nominations in 2019
- A beloved organization game received no acknowledgment recently
- Just some logic titles managed to sneak into small studio or handheld classifications
Importance of Logic Titles
Commonly they're small games, but the art of the puzzle game holds tremendous importance. Iconic mobile puzzle games stand as the most-played games globally and have been for an extended period.
The iconic tile-matching title challenges well-known building titles for the title of highest-selling title ever; it’s also in the running for top gaming experience. Logic titles represent cornerstones to the art of video games, and they are in conversation with almost every other genre.
Proposal and Rationale
Puzzle games wouldn’t have that issue. One could readily select multiple candidates with fascinating, diverse, deserving games annually without trouble — perhaps, with difficulty, because you’d have to leave numerous deserving experiences.
To emphasize again, these are games without proper classification in important events. Brain-teaser creators function at the hard edge of video game design, creating some of the purest expressions of the video game form. Just like movie stunt professionals, they deserve recognition. We shouldn't delay decades.